This module presents temperature measurement with an analog sensor. It combines electronic knowledge of temperature sensors such as the LM35, as well as programming an Arduino board. This activity is in itself an introduction to electronics and the programming of basic temperature measurement circuits, simulating the operation of a thermometer.
Related projects
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Workshop: Accelerometer and tremor detector
“Accelerometer and Tremor Detector” combines basic knowledge of accelerometers, speed meters and I2C systems with a practical application in the medical field. ESO students will design circuits to simulate systems capable of detecting sudden movements in patients, using sensors and tools such as Tinkercad.
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Workshop: Pulse Monitoring
“Pulse Monitoring” integrates theoretical and practical knowledge about heart rate analysis with a basic application in the biomedical field. ESO students will design circuits with pulse sensors to measure heart rate and blood flow, using simulation tools such as Tinkercad.
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Workshop: Measuring height with ultrasound
“Height Measurement with Ultrasound” integrates theoretical knowledge about measurement methods with a practical application using ultrasound sensors. Secondary school students will design circuits to calculate a patient's height, simulating real systems with tools such as Tinkercad or Arduino.
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Learning situation: Biomedical measurement systems
“Biomedical Measurement Systems” combines theoretical and practical knowledge of electronics with measurement materials and medical skills. This learning situation guides ESO students through different modules and small projects focused on the field of medicine. Students will design and assemble a series of circuits to control and measure different biomedical signals using both electronic components and simulators such as tinkercad.
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Digital circuits lessons at jutge.org
Online course with a guided introduction to the design and analysis of digital circuits for pre-university students, combining theory and practice with Jutge.org.
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Escape Room: Stop the hacker!
In a gamified interactive experience about telecommunications, participants must follow the trail of a hacker and save the UPC.




